ANTIWARGAME
Amy Franceschini (American, born 1970),
Josh On (New Zealander, born 1972),
and Amy Balkin (American, born 1969)
of Futurefarmers (USA, est. 1995)
2001
Flash, Dreamweaver, Illustrator, and
Photoshop software
ANTIWARGAME is an online video game
that explores the dynamics of the War
on Terror in a simulation of post—9/11
politics. A player’s goal as the President
of the United States of America is to
maintain popularity while making decisions
about military deployment, social
spending, media spin, and other political
factors. Striking the right balance is
difficult: cutting social spending may
trigger a revolution; shunning the
all-powerful corporate class could lead
to assassination. Although the game’s
interface is cartoonish, its constraints
expose the influence of special interests
in policy making and push players to
think through the various implications
of managing the War on Terror.
Category: Worlds
Tags: Interfaces / Visualizations