OpenGL Library, SDL, GNU Compiler Collection, GNU Emacs, mtPaint, and MinGW/MSYS software
Sleep Is Death, another video game developed by Jason Rohrer, is a two-person storytelling game for a narrator and a player. Each game starts with a basic set of modifiable characters, objects, and environments. The player interacts with and moves around this world using text commands; the narrator reacts to the commands, completing them, writing dialogue, and molding the scene. Narrator and player alternate in 30-second turns, thus developing an improvised narrative. At the end, the story can be archived in the form of a slide show to be flipped through like a picture book. Rohrer’s game turns on its head the dynamic of human interacting with artificial intelligence via scripted patterns; in Sleep Is Death the mind on the other side of the screen can react, feel, and perceive, and the game becomes more of an exchange between partners.