Flash, Photoshop, and Steinberg Cubase software
Continuity, a two-dimensional puzzle-solving game, twists our spatial perceptions like an M. C. Escher universe. Players guide a character through 32 different mazes, running and jumping and collecting special items along the way. The designers ingeniously fused two classic game types, the tile game and the platform game; the character’s movements along a shifting landscape are reminiscent of Super Mario Brothers and Donkey Kong, and there is also a strategic element: at every level the tiles must be arranged to open a pathway to a magic red door. The challenge is to reach the exit as well as to solve a devilish spatial puzzle.