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What is Talk to Me?
Talk to Me is an exhibition on the communication between people and objects that opened at The Museum of Modern Art on July 24th 2011. It features a wide range of objects from all over the world, from interfaces and products to diagrams, visualizations, and furniture, dreamed up by by bona-fide designers, students, scientists, all designed in the past few years or currently under development.
As you can tell, our net was cast very wide and the exhibition happened at the end of a long hunting and gathering exercise. This online journal has documented the process and progress of Talk to Me, and lives on to prolong the delight and continue the conversation.
While doing our research we used this blog as a tool to organize out findings: under the queue tab you could find projects that piqued our interest and were awaiting further research, whereas if something was tagged as checked, it had already gone successfully through the initial phase and it sat in our preliminary database, categorized by type of design. When we began organizing the exhibition and the catalogue, we classified our finds in a new way, by scale, under the who's talking? tab. This is how they remain organized today in the exhibition, catalogue and on the official website for the show, www.moma.org/talktome.
By allowing you behind the scenes of Talk to Me, we hope to shed some light on the curatorial process.
—the TTM curatorial team archive
- November 2011 (1)
- October 2011 (11)
- September 2011 (13)
- August 2011 (6)
- July 2011 (1)
- November 2010 (1)
- September 2010 (2)
- June 2010 (2)
- May 2010 (1)
- April 2010 (3)
- March 2010 (4)
categories
- Checked (3)
- Events (1)
- Just In (1)
- Uncategorized (39)
- Updates (1)
Blogroll
- 10,000 Words
- A bunch of stuff about game controllers
- app.itize.us
- Auger Loizeau
- Bobulate
- Boing Boing
- Bolt | Peters
- Brand Avenue
- Brynnafred
- Change Observer
- Core 77
- Culture
- D-Crit at SVA
- Daring Fireball
- Design Boom
- Design Droplets
- Design Observer
- Designing Devices
- dezeen
- Digital Urban
- Dynamist
- Engadget
- EXP
- Fast Company
- Gizmodo
- Good
- Google Blogoscoped
- Google Operating System
- Graphpaper
- Guerilla Innovation
- Henrik Werdelin
- Hrag Vartanian
- Information is Beautiful
- Infrastructurist
- INSIDE/OUT
- interactions magazine
- Interactive Architecture
- Interactive Institute Umea
- Interactive Multimedia Technology
- Inventing Interactive
- It's Nice That
- Kevin Kelly
- Kottke
- Layer Tennis Live
- Lifehacker
- Mashable
- Mauj
- movito
- Murketing
- Netdiver
- New York Times | Bits
- Nussbaum on Design
- O'Reilly Radar
- Pink Tentacle
- Print Blog
- PSFK
- RAPP Blog
- ReadWriteWeb
- Rhizome
- Robin Sloan
- Scobleizer
- Scripting News
- Significant Objects
- Smashing Magazine
- Speedbird
- Strange Maps
- Studio 360
- Studio Banana
- Subtraction
- Swiss Miss
- TechCrunch
- TED blog
- The Arch
- The Official Google Blog
- Thinking for a Living
- Touch Blog
- Toxel
- TUAW
- TUI Blog by Form+Zwek
- Walker Art Center | Design
- We Make Money Not Art
- WIRED | Gadget Lab
the team
Paola Antonelli: Senior Curator, Architecture and Design
Paola Antonelli is Senior Curator of the Department of Architecture & Design of The Museum of Modern Art, where she has worked since 1994. Through her exhibitions–among them Design and the Elastic Mind in 2008–teachings and writing, Paola strives to promote a deeper understanding of design’s transformative and constructive influence on the world. She is very proud of a recent acquisition into MoMA’s Collection: the @ sign (read more). She is working on several exhibition ideas and on the book Design Bites, about basic foods taken as examples of outstanding design.
Kate Carmody: Curatorial Assistant, Architecture and Design
Kate is a recent addition to the A&D staff at MoMA—she began at the end of 2009. She has a M.A. in the History of Decorative Art and Design from Parsons the New School for Design in conjunction with Cooper-Hewitt National Design Museum. She has taught at Parsons, prepared specimens at the department of Invertebrate Zoology at the American Museum of Natural History and organized the Big Urban Game and Design Camp while working at the University of Minnesota’s Design Institute.
Caroline James: Spring 2010 Intern in Architecture and Design
Caroline is a graduate in Italian Studies and studio art from Princeton University. After graduation, she pursued cultures previously unknown to her, living in Japan and working in publishing and product design in Bangkok, Thailand. She returned to the US last July to pursue her long-time passion to be an architect and designer. Prior to MoMA, she interned at Diller Scofidio + Renfro. This fall, Caroline will embark on a Master in Architecture program.
Shayna Gentiluomo: Assistant to the Senior Curator of Architecture and Design
Shayna joined the A&D staff in the summer of 2008, following her undergraduate studies at the School of Visual Arts. Though painting and printmaking were the focus of her studies, she can now frequently be seen wielding a soldering iron. An enthusiastic tinkerer, Shayna seeks to encourage the creative exploration (and exploitation) of the technology that pervades our daily lives.
Alma Zevi: Summer 2010 Intern in Architecture and Design
Alma is a graduate in Art History from the Courtauld Institute of Art, London, and has interned at various European Galleries and the ArtFund, London; she also has experience in publishing and archival work. She has just moved to NYC where she is combining her keen interest in contemporary sculpture with learning about digital interfaces and virtual worlds. Future plans include travel to Southern China and Patagonia.
Helga Schmid: Independent Researcher