In Flower, the player becomes the wind. The game is presented as a potted flower’s dream, in which the wind blows one of its petals away from the city and into a verdant landscape. The wind picks up more petals as it goes, and the pleasantly aimless journey becomes increasingly vivid and intense. There is no goal, only complete immersion in nature and whatever sensations that brings—whether thrilling, soothing, or contemplative.
Gallery label from Never Alone: Video Games and Other Interactive Design, September 10, 2022–July 16, 2023