Keita Takahashi. Katamari Damacy. 2004

Keita Takahashi Katamari Damacy 2004

  • Not on view

Shortly after graduation from art school, Takahashi was hired as a designer at NAMCO BANDAI, where he was allowed to develop unconventional games. Critically acclaimed for its innovation and wit, Katamari Damacy (Clump soul) is simple, if unconventional: the player takes on the role of an extraterrestrial prince sent to Earth by the King of the Cosmos to gather balls of anything and everything—balls that, when sufficiently big, become new stars that populate the cosmos. The narrative, characters, and details are unique, but the player’s task is not complex, limited to rolling clumps of debris—starting with erasers and bits of sushi and moving to cows and houses—into progressively larger spheres, until whole mountains and cities adhere. The game plays with scale, allowing the user to interact in a creative, surreal way with ordinary objects and built environments, rendering the objects of everyday life fantastical. The minimal narrative and repetitive activity yield surprise and elation, due to the quality of the graphics and the unexpected coherence of the “clump”—inexorable and playful as it eats up the whole world.

Gallery label from Applied Design, March 2, 2013–January 31, 2014.
Medium
Video game software
Publisher
NAMCO LTD. (currently BANDAI NAMCO Entertainment Inc.)
Credit
Gift of NAMCO BANDAI Games Inc.
Object number
1747.2012
Copyright
© 2022 NAMCO BANDAI Games Inc.
Department
Architecture and Design

Installation views

We have identified these works in the following photos from our exhibition history.

How we identified these works

In 2018–19, MoMA collaborated with Google Arts & Culture Lab on a project using machine learning to identify artworks in installation photos. That project has concluded, and works are now being identified by MoMA staff.

If you notice an error, please contact us at [email protected].

Licensing

If you would like to reproduce an image of a work of art in MoMA’s collection, or an image of a MoMA publication or archival material (including installation views, checklists, and press releases), please contact Art Resource (publication in North America) or Scala Archives (publication in all other geographic locations).

MoMA licenses archival audio and select out of copyright film clips from our film collection. At this time, MoMA produced video cannot be licensed by MoMA/Scala. All requests to license archival audio or out of copyright film clips should be addressed to Scala Archives at [email protected]. Motion picture film stills cannot be licensed by MoMA/Scala. For access to motion picture film stills for research purposes, please contact the Film Study Center at [email protected]. For more information about film loans and our Circulating Film and Video Library, please visit https://www.moma.org/research-and-learning/circulating-film.

If you would like to reproduce text from a MoMA publication, please email [email protected]. If you would like to publish text from MoMA’s archival materials, please fill out this permission form and send to [email protected].

Feedback

This record is a work in progress. If you have additional information or spotted an error, please send feedback to [email protected].