In Kristin Lucas's video installation 5 Minute Break (2001), a female avatar roams the World Trade Center's sub-basement. A benign version of the popular video game and film character Lara Croft, the animated figure negotiates an underground maze of empty stairwells, faded graffiti, hulking machinery, and discarded trash. She is in a passive, idle mode, as if a video game player has momentarily left the control console.
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